If you want native 4K, the RTX 3080 will do much better. With the RTX 3070, I couldn’t manage native 4K at 60 frames per second (fps), even with the recommended settings. I ran all of the cards through my test bench with an AMD Ryzen 9 5950X and 32GB of memory. It can run on the hardware of today, but it’s built for the hardware of the future, especially if you want all of the visual bells and whistles.Īs I typically do with PC performance guides, I grabbed three graphics cards for three common resolutions - the RTX 3070 for 4K, the RTX 2060 Super for 1440p, and the RX 5p. Dying Light 2 performance, testedĮnough with settings and system requirements - let’s talk performance! It’s rare to find games that feel next-gen on PC, but Dying Light 2 fits the bill. You can reach the performance bars set by the system requirements, but it looks like Techland factored in the aggressive Performance mode for DLSS, not the Quality or Balanced modes. Based on my testing, the recommendations are just a little underpowered. Techland recommends the eight-core Ryzen 7 3700X for the top spec, but a six-core chip like the Ryzen 5 5600X will work just as well.įor graphics cards, Techland is leaning heavily on DLSS. A decent quad-core from the past few generations will get you by, though a six-core CPU is ideal. ![]() You need something like DLSS.įor the other system requirements, most of them check out. ![]() Ray tracing is incredibly demanding in Dying Light 2. It’s beautiful, but impossible to run at native resolution. The system requirements have some interesting quirks, though.Īll of the three ray tracing presets call for Nvidia’s Deep Learning Super Sampling (DLSS), and there’s a reason for that, as I’ll dig into in the following sections. At minimum, you’ll need a GTX 1050 Ti, and if you want ray tracing and 4K, you’ll need at least an RTX 3080. Like Back 4 Bloodand a number of other games released over the past year, Dying Light 2 has five different lists of system requirements. Dying Light 2 system requirements Image used with permission by copyright holder If you need motion blur, leave the setting at low. I always turn motion blur off, and I recommend you do so in Dying Light 2. Turning off motion blur not only looks a lot better, but it can also increase your frame rate by around 8%. The other interesting note is motion blur. The game looks much flatter, and there isn’t a big difference in performance between the low setting and turning off ambient occlusion entirely. I wouldn’t recommend turning ambient occlusion off. I was content to turn ambient occlusion down to low because the visual change isn’t as stark. I left fog quality at medium because the low setting really tarnishes the atmosphere. The other important settings are ambient occlusion and fog quality, which both brought about a 10% increase in average frame rate. ![]() Image used with permission by copyright holder ![]() Reflections are important, render mode is the most demanding setting based on my testing. Simply switching to DirectX 12 brought back an extra frame, while reflection quality brought nearly a 13% increase in my average frame rate. Dying Light 2 is more taxing than most games, though, so I pushed some settings down to low.įor easy wins, change the render mode to DirectX 12 and bump reflection quality down to low. Normally, I try to find a balance between image quality and performance, which generally leads to a mix of medium and high settings. I ignored ray tracing for these settings to get a baseline. Here are the best graphics settings for Dying Light 2: The best thin and light gaming laptops 2023 7 best headsets for PC gaming: tested and reviewedĬall of Duty Modern Warfare 3: best settings, benchmarks, and more
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